Video game developer Supermassive Games wasn’t a well-known name when it first dabbled in horror during the mid-2010s. When it announced Until Dawn, an interactive survival-horror title heavily inspired by slasher classics and written by horror film notables Graham Reznick and Larry Fessenden, it was a bit of a gamble – a somewhat undiscovered studio breaking into a genre with an original title among peers like Resident Evil and Silent Hill is no easy feat. Despite this, Until Dawn’s approach as essentially an interactive slasher movie landed with players – quickly becoming a cult classic in the horror gaming community since its 2015 release – and in the process, it has reflected the fact that genre fans have been itching for more slasher action in general.

Read article by Brandon Trush at FANGORIA.COM