January 3, 2018
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TALES on Horror Happens Radio: special guest interviews

From Horror Happens: 

The Horror Happens Radio Show presents our 2nd full episode focused on Glass Eye Pix’s radio dramas for a digital age in Tales From Beyond The Pale! We talk season 4, previous seasons, the locations, sound magic and much, much more… joining my observation of the various aspects of the new season we welcome Creators Larry Fessenden & Glenn McQuaid and contributors April Snellings, Graham Reznick, A.J. Bowen, Douglas Buck, Clay McLeod Chapman and Daniel Noah plus full conversations with Filmmakers Joe Maggio and Simon Rumley talking their previous episodes and Tales Journey.

Listen to the episode HERE

January 2, 2018
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NOW STREAMING: Mickey Keating’s PSYCHOPATHS

Psychopaths (2017) REVIEW – Trashy Horror Done Right

Mickey Keating has crafted an experimental exploitation film that’s well worth the watch.

Mickey Keating, 27, has made six features in seven years. Not only that, but he produces, writes, and directs his own material. And yet there’s a great sense of collaboration about his movies, with his actors, sure, but also in things like the cinematography and sound design. He has an acting ensemble that he draws from, which almost always includes genre icon Larry Fessenden in at least some sort of role.

His latest, Psychopaths, is conflict without resolution. Nothing is wrapped up at the end, and we’re left with a hell of a lot of questions. This goes against one of the fundamental “rules” of screenwriting and seems to have left quite a few reviewers flummoxed. But I liked it a lot. You don’t see a ton of aesthetic experimentation in genre films, horror films especially.

A lot of why I liked the movie comes from the style choices, especially the near-schizoid visuals, which are sometimes black and white, sometimes neon, sometimes neo-noir looking. Its constantly changing style becomes emblematic of the minds of the characters as they go on a one-night killing spree on the evening after the execution of serial killer Henry Stalkweather. The script is a launching point, not the centerpiece. The movie is a symphony of sadism where the deranged unconscious of some very bad people acts as the conductor.

Is Henry Stalkweather a metaphysical force that actually causes all this chaos the night of his execution? Or is there a more earthly explanation? Perhaps the psychopaths go on their killing sprees because they are inspired to carry on his legacy? The four main killers are certainly already disturbed, so it might all be chalked up to coincidence. The question is never answered, but who needs it to be anyway?

I should certainly mention the sound design. It’s as experimental as the visuals, though quite a bit more subtle. Well, most of the time. Every now and again the film will lull you with silence or near silence and then there’s some big burst of sound, an all-audio jump scare.

 

All this adds up to a very personal vision, the kind that one doesn’t see much in genre films anymore. Some of the imagery reminded me of Lynch at his most surreal, like Lost Highway and Mulholland Drive. What the movie lacks in structured narrative (and who really needs that anyway?), it makes up for in atmosphere, abstraction, mood, vision. I’ll take it. I could watch this kind of stuff all day. But I’ve noticed quite a few critics, instead of judging the film by what it’s trying to accomplish, judge it by a pretty rigid set of rules, rules which make sense when applied to a traditional narrative, but don’t make any sense when dealing with experimental stuff like this. The script is more thematic than narrative. That’s the whole point. But why let a filmmaker’s intention get in the way?

Though Psychopaths is kinda-sorta set in the present day, there’s no cell phones. Also, most of the characters have a retro mode of dress, scattered across various time periods. Psychopaths is a kind of movie out of time, or rather something that could take place any time, or even better, a time, a reality of its own.

And the title is quite appropriate. Everyone is a psychopath, from the killers to the victims and even the police. You wouldn’t think this kind of thing would lend itself to a whole lot of audience sympathy, but the torture these folks go through is so brutal that, terrible people or not, you still feel for them. And maybe that’s part of the point, here.

Psychopaths was a risky film, but it completely works. It doesn’t hurt that it hits a sweet spot for me: trash cinema that intersects with an arthouse aesthetic. Really, I was the perfect mark for this flick.

go to article

December 30, 2017
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FILMMAKER MAGAZINE: Top Ten Films Directed/Co-Directed by Women of 2017

From Filmmaker Magazine: by   Dec 29, 2017

Many might see 2017 as a tumultuous year for women in film, but it wasn’t. I see it as the year that women in the industry began the long journey towards ending the tumult, starting with the huge artistic risks they have taken in their work. Each film I chose for this list holds a purely individual voice, each voice starting a conversation about the future of not just women in film but the future of film as a whole. 2017 was only the beginning of hearing our stories, and we have a lot more to say…

1. Most Beautiful Island
Luciana, an undocumented immigrant, flees her homeland after a tragic accident, thrown into a sea of New York bodies churning for a better life. Regulated to Craigslist gigs, she finds herself descending into a Manhattan basement where a chilling, high-stakes game of terror unfolds. Loosely based on true events experienced by writer, director, actress Ana Asensio with hints of Polanski’s Repulsion and the highest class of B movie/social-issue thriller (think Get Out), the film hovers in a strange space of the wildly fantastic but also asphixatingly real. The garishness of the crowded streets, the saturated Super 16mm film and the somewhat overblown characters give the film a reserved cartoonish-ness that makes it even more sinister when darkness looms. The unmoored life of an illegal immigrant in the United States striving, yearning, trusting and hoping that things can improve is laid bare in this eerie narrative delivered with utmost control and perfectly sustained suspense. Winner of the SXSW Grand Jury prize for narrative feature, it is a balanced, relevant film that captures a strange unease that will forever remain synonymous with 2017.

Read whole article

December 27, 2017
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Entertainment Weekly: Watch the exclusive trailer for psychedelic thriller LIKE ME

From Entertainment Weekly:

In the new SXSW-screened thriller Like Me (out Jan. 26), Addison Timlin (Little Sister) plays a reckless loner who sets out on a crime spree that she broadcasts on social media. After releasing a video of herself robbing a convenience store, she amasses a huge following. While traveling along the coast, she encounters a drifter, an Internet troll, and a paint huffing outsider who are all pulled into her circle of chaos, junk food, and drugs.

Like Me is written and directed by first-time filmmaker Robert Mockler. The movie is executive-produced by indie-horror legend Larry Fessenden, whose own movies include 1995’s Habit and The Last Winter and who also costars in Like Me.

Like Me arrives in theaters on Jan. 26. Watch the exclusive trailer for Mockler’s film.

December 25, 2017
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Dead Air Podcast dissects THE LAST WINTER

December 24, 2017
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Oldie But Goodie Dept: “You Better Watch Out…”

December 21, 2017
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LIKE ME by Robert Mockler — Coming to cinemas JAN & VOD FEB from Kino Lorber

ALL THE LATEST NEWS ON LIKE ME IS AT LIKEMEMOVIE.COM

 

December 21, 2017
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PSYCHOPATHS available on VOD Jan 2 / Fessenden and Keating on Trunkspace

From TrunkSpace:

Chilling Out is where TrunkSpace talks all things horror and genre with those who work in the projects that give us the thrills and chills to keep coming back for more. This time out we’re chatting with horror icon Larry Fessenden, actor and CEO of Glass Eye Pix, whose latest film, “Psychopaths,” arrives on digital home entertainment January 2.

We recently sat down with Fessenden to discuss his creative simpatico with director Mickey Keating, why he loves working in genre films, and how he became an unexpected legend to fans of horror filmmaking.

Read whole interview here

Read the TrunkSpace Interview with Psychopaths director here

December 20, 2017
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NY TIMES: “Video Game Creators Seek Out Hollywood for Robust Narratives”

Reznick and Fessenden highlighted in New York Times article
on video game writing by Laura Parker published 12.20.17

Supermassive Games, the maker of Until Dawn (shown here),
hired the screenwriter and director Larry Fessenden to develop the game’s story.

From the article:

When Pete Samuels, a founder and the chief executive of Supermassive Games, began working on a survival horror adventure video game called Until Dawn in 2015, he knew he wanted the story to unfold like that of a horror film.

So he turned to Hollywood. Mr. Samuels sought out Larry Fessenden, an American screenwriter and director whose credits include the horror films “Wendigo” and “The Last Winter,” and the screenplay for “Orphanage,” an in-development English language remake of the Spanish horror film “El Orfanato” from the director Guillermo del Toro.

“The gaming audience is growing, and tastes are broadening,” Mr. Samuels said. “Great films and great television that tell good stories are more widely available to many more people than ever before, and there’s definitely an increasing population of the gaming audience that are enthusiastic for games with a thoughtfully constructed narrative.”

For now, building robust and dynamic stories can still be difficult, especially in games that have several outcomes depending on what each player decides. When developing the story for Until Dawn, for example, Mr. Fessenden worked with a collaborator, the writer and director Graham Reznick, whose credits include the 2008 experimental horror feature film “I Can See You.” Together, they crafted a creepy cabin-in-the-woods story focused on a group of teenagers.

The game was conceived as a first-person game, which Mr. Reznick said felt “much less cinematic.” Supermassive Games then decided to switch to a third-person perspective, and began employing techniques usually reserved for films, like fixed camera angles, editing between shots, and high resolution facial capture for the actors.

“This let us actually write dialogue and express ideas closer to how we would in film — a loaded glance in a cutaway could be much more powerful than a line of dialogue shouted from offscreen,” Mr. Reznick said.

In the game’s final version, players can alternate among characters during the game, making decisions that affect the outcome. The game, which features the voices and likeness of the actors Rami Malek and Hayden Panettiere, was released on the PlayStation 4 in 2015. It later won a British Academy of Film and Television Arts award for its originality.

Read whole article at the NY Times

December 20, 2017
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Tis the season: Fessenden’s SANTA CLAWS! Happy holidays!

Head on over to Beck Underwood’s Creepy Christmas for more Yule Tide fun.